48 Hour Jam - PuzzleHuggle
All assets, sound, textures made by me, programmed in C# using Unity3D within the 48 hours allotted for The Pizza Jam (Which had a topic of memory).
How to play
Pay attention to where the hidden enemies are in the scene and remember where they are! Avoid them, if you hit one of them it's game over. Match the colours to score points.
Use A & D on the keyboard to aim your ball, press Space to fire it.
Completely unfinished and buggy!
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