State Machines & Game Over conditions


Rather boring stuff

  • Enemy AI is now controlled by a state machine script with various used and unused states including, Spawn, chase (The only one being used at the moment) and a few others, it'll make it easier to test and develop further.
  • End condition added for the asteroid running out of health (restarts)

Files

Compiled.zip Play in browser
Dec 29, 2017

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