I will no longer be keeping the WebGL version up to date, it is extremely time consuming to keep it running in an acceptable way, I'm developing this in my spar...
Changes Basic object select improved, selecting a built tower or enemy now displays a placeholder for its information Issues Currently no way to deselect anyth...
General bug fixes and changes, Although this was inevitable, please note, this version (webGL) is now almost unplayable with its performance, I'll start uploadi...
Tower damage is now doing exactly what your eyes are telling you it's doing, no trickery involved, when the laser hits on screen it does damage. There are some...
Changes General improvements in performance, you should see around 55-60fps in the WebGL version. Slight camera adjustments to remove some more "dead space". Mo...