MeowTD - Update - Update v0.002
- Updated Enemy model
- Smooth turning (a bit dodgy) for enemy model
- Increased the size of the collider on the enemy model to avoid missed projectiles
- Towers now correctly use up credits
- The empty gameObject associated with the camera view no longer has a collider and can no longer be knocked out of orbit, sent flying into space by a ricochet from a projectile from a tower.
Compiled.zip 14 MB
53 days ago
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