TD Game Update - V0.013 - Actual gameplay! Gasp!
WIP Tower Defence Game » Devlog
Changes
*inhales*
- Removed both original towers
- Added Laser tower: Does 1 damage per tic, multiplies based on how many towers are attacking it at any one time (1 tower is 1 damage, 2 towers is 4 damage, etc)
- Damage is now visual, you have onscreen feedback of damage being done by your towers (a laser!)
- Added roads for the enemies to travel alone
- Added some more scenery, blocked off other exits to make it obvious which path the enemies will take
- Visual ques for which direction an enemy will take (A bit buggy at the moment)
- Added tower descriptions
Known bugs & Fixes
- Clicking a tower, and then clicking it again before building it crashes the (standalone) game, I know the reason and will fix it next update. This doesn't crash the WebGL version, but it's possible to get it stuck on no tower selected.
- Default laser origin is 0,0,0 (world cords) when it should be local to the tower, which is why it seems to be aiming in the wrong direction briefly.
Files
Compiled.zip Play in browser
Feb 21, 2018
WIP Tower Defence Game
A WIP Tower Defence Game
Status | In development |
Author | DilapidatedMeow |
Genre | Strategy |
Tags | Mouse only, td, Tower Defense, web |
Accessibility | One button |
More posts
- A change in public update releasesMar 06, 2018
- Outpost Defence Update V0.021Mar 05, 2018
- Last update for WebGL versionMar 04, 2018
- Outpost Defence Update V0.02Mar 02, 2018
- Outpost Defence Update V0.019Mar 01, 2018
- Outpost Defence Update V0.018Feb 27, 2018
- Outpost Defence Update V0.017Feb 26, 2018
- Outpost Defence Update V0.016Feb 25, 2018
- TD Game Update - V0.015Feb 24, 2018
- TD Game Update - V0.014Feb 23, 2018
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